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  1. #1
    Boycott shampoo! Demand the REAL poo! BaronVonDelta's Avatar
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    Woot So, Navy Hype! What do you guys think?

    Trailer: https://www.youtube.com/watch?v=eKj8iC0vzd0
    Not quite sure if I will quit playing World of Warships to do this, guess it will depend on how many ships/what types they add into game as well as how the gameplay will be. Also worth mentioning they brought Japanese tanks to Gamescom, and the trailer showed the Bismark. Will Gaijin do what they have been doing, sticking to vehicles built (with a few that were almost built/prototypes) or are they going to use some paper designs to fill gaps?

  2. #2
    I get enough exercise just pushing my luck Caash95's Avatar
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    so yeah world of Warships bleeding out more players soon

  3. #3
    Swedish Salt Sailor Validuz's Avatar
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    "Question: Will larger ships (cruisers, battleships, aircraft carriers) be available for player control? If not - why do we need torpedos?

    ​Larger vessels, while not available for control by players, but will be presented under the control of AI in some game modes. One of the main tasks of combat torpedo boats will be the destruction of larger ships. Player-controlled destroyers and other large ships may appear later, in other gamemodes, it will be decided based on results of closed beta."



    GAIJIN - STOP FAILING SO HARD. Is what i think...

  4. #4
    Danneskjold Repossessions. AOD Member AOD_Danneskjold's Avatar
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    Quote Originally Posted by AOD_Validuz View Post
    "Question: Will larger ships (cruisers, battleships, aircraft carriers) be available for player control? If not - why do we need torpedos?

    ​Larger vessels, while not available for control by players, but will be presented under the control of AI in some game modes. One of the main tasks of combat torpedo boats will be the destruction of larger ships. Player-controlled destroyers and other large ships may appear later, in other gamemodes, it will be decided based on results of closed beta."



    GAIJIN - STOP FAILING SO HARD. Is what i think...
    Beat me to it. I have no interest in driving a PT boat.


  5. #5
    If I'm not back in 5....wait longer! Luis_Zulu's Avatar
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    Quote Originally Posted by AOD_Caash95 View Post
    so yeah world of Warships bleeding out more players soon
    If they really are just going to implement stupid pt boats and bs boats(not ships), then good luck pulling me, and many other players from WoWs, after many months of game time that we have put in.

  6. #6
    I took an IQ test and the results were negative Schtreusel's Avatar
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    Do not overhype it please.
    The closed beta starts end of the year so calm down with your Hype.
    My opinion:
    Gaijin should have taken more time for ships and not send out a teaser 4 - 5 months before the closed beta starts.

  7. #7
    Powered by shitposting CodePhantom's Avatar
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    Actually the CBT starts I think right after gamescom

  8. #8
    Of course I talk to myself. Sometimes I need expert advice. Lt_FellaWhite's Avatar
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    I wouldn't be surprised if what they did was something more along the lines of having non-premiums be generic ships that faired focused mainly on one particular specialty per type of ship, and targeting, gun slewing, speed, armor, gun range, and gun penetration were the main attributes that would define each type of ship. It would most likely be an exact copy of tanks, but on water. The premiums would most likely be famous ships and naturally have slightly better performance. Sort of like how aircraft have an ace's aircraft, navies would have the USS Missouri or something like that.

    I'd also anticipate that each ship would have some sort of AAA defense, which would be player controlled, much like it is on tanks, but there would be slightly more AA guns on the ships. I would also not be surprised if there were changes to the flight mechanics of dive bombers or torpedo bombers, which might start to become important. I would expect planes and ships to be mixed almost immediately, of course with AI controlled carriers (there'd be way to much trolling with messing up landings if they were player controlled) but the mixing of all three I would expect to be slightly farther off. Of course there would be new maps and new planes added to the game, but I believe that this can be pulled off if done correctly. The alpha of the naval testing most likely fixed a lot of the problems that they had, but if anyone pays to be a closed beta tester here, give us rundowns of what you know and post screen shots to the forums so we can see what it looks like.

  9. #9
    I took an IQ test and the results were negative Schtreusel's Avatar
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    Quote Originally Posted by AOD_CodePhantom View Post
    Actually the CBT starts I think right after gamescom
    What I meant is that the Hype is already way to high without anybody even having some gamplay experience and opinions

  10. #10
    Boycott shampoo! Demand the REAL poo! BaronVonDelta's Avatar
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    Quote Originally Posted by AOD_Luis_Zulu View Post
    If they really are just going to implement stupid pt boats and bs boats(not ships), then good luck pulling me, and many other players from WoWs, after many months of game time that we have put in.
    Lots of War Thunder players who want navy have settled for World of Warships, and it hasn't been satisfying to them. Wargaming titles are basically arcade only War Thunder modes (with the exeption of no aircraft being in WoT) and even WoT has taken after War Thunder with multiple respawns, aircraft and artillery call ins. WoWS is very centered around RNG, and you end up with a split in ships between those that get into the action and those that sit in the back getting ranging shots. War Thunder has always delivered realistic yet fun gameplay, and they are trying to tackle not only implementing ships into an aircraft simulator game, but also how to make large ships realistic and fun. Keep in mind they haven't always delivered everything at once (IE: 4 tanks making up the British Ground Forces, 2 of them being rearmed American tanks) And everyone is complaining about ships not being added when they haven't even played them, or seen gameplay of, because the closed beta hasn't even begun!

  11. #11
    If I'm not back in 5....wait longer! Luis_Zulu's Avatar
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    Quote Originally Posted by AOD_BaronVonDelta View Post
    Lots of War Thunder players who want navy have settled for World of Warships, and it hasn't been satisfying to them. Wargaming titles are basically arcade only War Thunder modes (with the exeption of no aircraft being in WoT) and even WoT has taken after War Thunder with multiple respawns, aircraft and artillery call ins. WoWS is very centered around RNG, and you end up with a split in ships between those that get into the action and those that sit in the back getting ranging shots. War Thunder has always delivered realistic yet fun gameplay, and they are trying to tackle not only implementing ships into an aircraft simulator game, but also how to make large ships realistic and fun. Keep in mind they haven't always delivered everything at once (IE: 4 tanks making up the British Ground Forces, 2 of them being rearmed American tanks) And everyone is complaining about ships not being added when they haven't even played them, or seen gameplay of, because the closed beta hasn't even begun!
    First of all, if you went to WoWs and expected to play a ship simulator you are not smart, I would like to think that, in general, people do some kind of reseach before getting involved in any game. And this is my personal opinion, but I think playing ships in a realistic mode where you can get 1 shot(which can happen in wows as well by causing a detonation on enemy) just because is "realistic" is not fun. It's true that WoWs does have rng in it, but I dont think is centered around it, I don't know how much experience you have in the game, but I will tell you mine with over 1500 battles. Rng is a factor in a long list of things you have to consider when playing WoWs(back then the % of hits in naval battles, considering all the variables, was no more than 5% most of the times) at the end of the day is just a game. About the split in ships, I think criticizing that is like criticizing that one fighter that goes to orbit in WT and stays up there the entire match, yeah he may not die and get a couple of kills, but is he really doing anything worth for the team? He is just exploiting his good climbing rate. Also, I think that Wargaming is a much better company than gaijin, their devs actually hear feedback from their players and try implement, to a logical extent, the feedback that is given to them, hence the public tests and a much more consistency on updates among other things.

  12. #12
    May or may not be indecisive zachtac's Avatar
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    I'm hopeful for ships, its what I love about games I played like 600 plus hours of Navyfield wayy back when lol. So yeah I would LOVE to have another type of naval game. I really would prefer they separate out BB from Torpedo boats and FF class ships, like navy field had blitzkreigs which were just smaller ship types in a free for all, but the Grand Battles as they were called were a set amount of people made teams that consisted of so many BB so many CV so many CA and CL and SS, and DD didn't really have too much of a limit because they were cannon fodder so they hunted ss and tried to piss off smaller CL and DD.

  13. #13
    Keep honking. I'm reloading TheRealDon's Avatar
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    And I love how they have a choice of either a pt boat or something with guns. We really should be allowed to use the larger ships.

  14. #14
    Boycott shampoo! Demand the REAL poo! BaronVonDelta's Avatar
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    If you read the Q&A on their devblog: http://warthunder.com/en/news/4185-n...-this-year-en/ They talk about how in their initial testing, with the large ships implemented realistically, it wasn't fun at all. However, during the closed beta they want to see how it could be implemented while staying realistic (btw love how they poke at Wargaming, not just in this one) Regarding the Jap tanks at Gamescom, I theorize that they might not be necessarily be adding them into GF, but perhaps as part of the Naval mode with tanks defending and attacking islands. Seeing as modders have implemented infantry into missions, I imagine that we could see landing craft launch infantry (POSSIBLY PLAYER CONTROLED?!) onto islands, and player controlled aircraft can launch from AI Carriers. There's certainly a lot of potential, but we need to voice feedback to Gaijin if any of this will come to fruition. I would imagine that they might be trying to downplay larger ships so that they can announce them later on, rather then announce everything at once. I think some people who talk about how great BBs are and they need to be added haven't played BBs in WoWS, or haven't read up on it. Historically speaking, the BB never came to the prominence it was believed to be in WW2. Aircraft Carriers became the most important ship, and BBs (at least the American ones) were left with escort and costal bombardment. Personally, I would much rather see Battlecruisers then see Battleships.

  15. #15
    Danneskjold Repossessions. AOD Member AOD_Danneskjold's Avatar
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    Battleships fell to the way side of faster ships with more range (like the aircraft carrier and its planes) for the same reason as Heavy Tanks like the Tiger 2 or IS3 fell to the way side of medium tanks / main battle tanks. Basically because you couldn't control when and where you met the enemy on the battlefield. And in this case, the battlefield was the gigantic Pacific Ocean.


    But in a War Thunder scenario, where two forces square off against each other on a relatively small battlefield, much like the heavy tank, the battleship will flourish.

    By the way, Battleships were quite fast, and reasonably maneuverable, too. At lot better than you'd think. World of Warships has artificially lowered (nerfed) their speed and maneuverability in order to create a rock-paper-scissors gameplay type.


  16. #16
    Tank? Where!? Jimbo's Avatar
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    They could implement atleast CL & CA classes, I could see germans also getting ahold of the deutschland-class but from the sounds of it that'll be as far as they go in battleship terms.

  17. #17
    Swedish Salt Sailor Validuz's Avatar
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    Overall it's just bullshit reasons they dont want to add them..
    I would be fine if they would come much later (sort of like armored cars. XD) there is no rush. But i atleast want the notion of it.


    Things like "people will use the battleship unrealistically in CQB battles blahblahblah."

    Oh.. So you mean people took SPAA trucks and did jumps over dirtmounds and flanked kingtigers with them? Sure. ATGM's vs planes? No? Not that either?

    What about WW2 vehicles vs postwar? No? What are they on about then. :V

  18. #18
    Looks like I picked the wrong week to quit sniffing glue Tikkakoski's Avatar
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    I think gaijin should fix air force and ground forces before they push more broken shit on us


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