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  1. #1
    Disposable Hero Jaden's Avatar
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    Default Movie Battles II V0.1 Released

    Moviebattles II: V0.1 has been released. This is the first new-content focused release in a long time, and we couldn't be happier to finally be able to bring it to you.

    This build is a "clean build", so you'll need to first uninstall any previous versions of MBII before installing this one. Please see this thread for installation instructions.

    Download here: Movie Battles II Download

    Full detailed change log follows.

    Code


    Added
    • Wookiee Fury - See Diary for details
    • Incendiary Grenades for Imperial Commander Class - See Diary for details
    • Sonic Detonators for Rebel Commander - See Diary for details
    • Droideka can now strafe
    • Force Focus has been added - See Diary for details
    • There are many additions to the melee system - See Diary for details
    • Clone Ion Blasts - See Diary for details
    • Target_Flash Entity (See Wiki)
    • Bryar pistol model to Kyle Katarn in Open Mode
    • Z-6 Minigun as Vanilla Clone Rifle 3 Replacement
    • Naming a class preset Default will cause it to be automatically selected when you choose your class.
    • We have added an updater to the game code. New patches will be downloaded by the game. Future releases will be more frequent and smaller as a result.


    Updated
    • The scoreboard has been updated - See Diary for details
    • Achievemts now have multiple ranks - See Diary for details
    • Droideka has been revamped - See Diary for details
    • Cortosis has been revamped - See Diary for details
    • Disruptor clip no longer recharges while you have a shot charged in scope.
    • Disruptor charged shot damage build up is exponential rather than linear.
    • Projectile Rifle crosshair removed outside of scope.
    • A280 Level 1 no longer has perfect accuracy.
    • Hit Location detection has been greatly improved and now accuratly reflects the actual location that was hit. No more hand shots counting as headshots.
    • * in players names will no longer cause their chat to echo to the top of the screen.
    • The /tell command has been improved.
    • Dual Pistols or Pistol Level 3 can be toggled to act as Pistol Level 2 using the weapon mode key.
    • Pulled weapons can now only be picked up when they have stopped moving. You must crouch to pick them up.
    • Sabering feedback has been improved by playing a different effect upon BP draining body hits.
    • Mouse wheel scrolling now works in listboxes such as the model selection and server selection lists.
    • Windows/Wine Only:
      • Mouse wheel scrolling works in console.
      • Pressing CTRL with the console open causes black text to become more readable.


    Fixed
    • Wookiee Bowcaster scope misalignment.
    • An occasional crash when using rcon to change maps has been fixed.
    • The vulnerablility that exists while being knocked down no longer allows the player that caused the knockdown to bypass sabering Block Points. This fixes the ability to slap and insta-kill another saberist.
    • Map's will load slightly faster (5-10 sec) as a result of a fix of some inefficient code.
    • A bug that caused TD blinding effect to not play for some clients has been fixed.
    • The coinflip get-up animation will no longer allow a player to escape fall damage.
    • The exploit that allowed force speed with an acitve saber has been fixed.
    • The exploit that allowed thrown sabers to do full saber damage has been fixed.
    • Various hitbox issues have been fixed. As a result, hitboxes better fit oversized models and wallbugging is much less possible.
    • Client crashes from using custom animevents have been fixed.
    • Mindtrick level 1 not working on droidekas has been fixed.
    • Sabers being pulled from Sith when using grip has been fixed.
    • Many more small fixes...


    UI


    Added
    • Achievement Rank Icons
    • New Class Icons
    • New Scoreboard
    • Sonic grenade damage hud
    • Starting intro logo video (works only in non-widescreen resolutions)
    • Update Menu
    • Wookiee Rage hud


    Updated
    • Movie Battles II logo in the main menu. It was using the old one.
    • Class Presets
    • In-game server menu
    • Join menu.

  2. #2
    Disposable Hero Jaden's Avatar
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    Effects and Sound


    Added
    • Incendiary Grenade Fire effects
    • Sonic Pain sound and effect
    • Wookiee Rage Roar
    • Lightsaber Bodyhit Block
    • Droideka death


    Updated
    • Disintegrations
      • Balanced out effect particles, and added an ash particle effect.
    • Thermal detonator
    • Wall impacts
      • Simplified EFX files
      • Reduced number of EFX files needed to play an impact, to help fix the EFX file limit where Droideka, and Jetpack EFX would disappear.
    • Lightsaber dismemberment
    • Blaster flesh impacts


    Fixed
    • Its a Trap! Achievement sound fix


    Model, Skin & Animations


    Added
    • New Hit Detection model
      • More accurate hit regions over old kyle hitbox model
      • More accurate player shape. (No kyle shoulder pad hits, etc)

    • Open
      • Echuu Shen Jon (Jedi)
      • Endor Trooper (Commander)
      • Miscellaneous Naboo Troopers (Soldier and Commander)
      • Sev'rance Tann (Sith)
      • Tarfful (Wookiee)
      • Miscellaneous Wookiee Models (Wookiee)
      • Zuckass (BH)
    • FA
      • Naat Reath (FA, Republic Assault Cruiser)
      • Nute Gunray (FA, DOTF)
      • Rune Haako (FA, DOTF)
      • Battle Droid Skins (FA, Republic Assault Cruiser & Theed)
      • Clone Trooper Skins (FA, Republic Assault Cruiser)
      • Commander Keller Skins (FA, Republic Assault Cruiser)
      • Commando Droid Skins (FA, Theed)
    • Weapons
      • DC-15 Skin (FA, Republic Assault Cruiser)
      • Geonosian Sonic Rifle (FA)
      • Incendiary Grenades
      • 5 Miscellaneous saber hilts
      • Ryyk Blades (FA)
      • Sonic Grenades
      • Vibrosword (FA)
      • Wookiee Bowcaster
      • Wookiee Guided Rocket Launcher (FA)
      • Wookiee Pistol
      • Z-6 Minigun as Vanilla Clone Rifle 3 Replacement


    Updated
    • Many animations have been improved upon.
    • A-280 Recolor
    • Arc Shiv
    • Crix Madine
    • DLT-80a Recolor
    • Droideka
    • Merc Kyles .skin file
    • Plo Koon
    • Merged model PK3s to remove duplicates and centralize files, as well as a partial fix to the basejka menu bug.
    • Downscaled numerous textures to improve load times and performance
    • Converted many textures from PNG to TGA to improve load times.


    Fixed
    • Clone Pilot Icon
    • EE-3 Muzzle Tag
    • Galant Hilt
    • Wat Tambor MB Icon
    • Imperial R2-D2 Icon


    Removed
    • A few excess unused animations.

  3. #3
    Disposable Hero Jaden's Avatar
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    Levels


    New
    • Republic Assault Cruiser
    • Theed


    Changed
    • Enclave
      • Added "radarteam" flag to the datapad to prevent Imperials tracking Rebel movements via the minimap.
      • Added Leviathan type ships into the sky.
      • Added a proper _sun
      • Increased bomb damage to 60
      • Updated ship clipping to make it more accurate.
      • Slight lighting update
      • Fixed being able to see through the windows in main.
      • Fixed a couple minor Z-fighting points
      • Fixed some visible caulk in side
      • Fixed misc terrain bugs (Not all)
      • Fixed being able to jump above the ceiling in the side route by rebel spawn.
      • Fixed Elevator bugging.
      • Removed a few excess entities

    • Death Star
      • Fixed garbagecrusher spawnflags.
      • Fixed caulked surface.
      • Fixed clipping at tractorbeam vents.
      • Fixed clipping on top of falcon.
      • Fixed an issue with garbagecrusher trigger.

    • Duel Dantooine
      • Merged PK3s with mb2_enclave.pk3 to prevent basejka menu bug.

    • Duel of the Fates
      • FA update for updated Droidekas

    • Duel Duel of the Fates
      • Merged PK3s with mb2_dotf.pk3 to prevent basejka menu bug.

    • Duel Dune Sea
      • Merged PK3s with mb2_tatooine.pk3 to prevent basejka menu bug.

    • Duel Jabba
      • Added a new room outside of rancors pit, that looks more authentic.
      • Slightly updated lighting
      • Revamped brushwork so that it aligns to the grid, and is easier to modify for later.
      • Revamped VIS stage, less detail brushes, more efficient structurals, and hint brushes.
      • Revamped the throne room above the pit, to help improve FPS It no longer draws places youll never see.
      • Caulked LOTS of extraneous surfaces.
      • Merged PK3s with mb2_jabba.pk3 to prevent basejka menu bug.

    • Duel Jedi Temple
      • Merged PK3s with mb2_jeditemple.pk3 to prevent basejka menu bug.

    • Duel Kamino
      • Added new 3d ocean.
      • Added Lightning
      • Added variable Thunder sounds
      • Changed fx_rain to fx_weather to match Kamino's weather
      • Merged PK3s with mb2_kamino.pk3 to prevent basejka menu bug.

    • Duel Mustafar
      • Merged PK3s with mb2_mustafar.pk3 to prevent basejka menu bug.

    • Duel RCbridge
      • Merged PK3s with mb2_republiccruiser.pk3 to prevent basejka menu bug.

    • [B]Duel Tusken[
      • Merged PK3s with mb2_tatooine.pk3 to prevent basejka menu bug.

    • Jabba
      • Added more spawns to Rebels. There are now 32 initial spawns to prevent telefrags.
      • Added more spawns to Imperials. There are now 64 initial spawns to prevent telefrags and crashes.
      • Added 60 second delay for initial Rebel spawn change to prevent flanking right off the bat.
      • Added new new pillars to the area in main to add cover and variety.
      • Added a new room outside of rancors pit, that looks more authentic.
      • Added noLocationalDamage to Jabba npcs
      • Fixed a few wallbugs
      • Fixed a few areaportals
      • Fixed the cooking area in kitchen
      • Slightly updated lighting
      • Revamped brushwork in the main area, so that it aligns to the grid, and is easier to modify for later.
      • Revamped VIS stage, less detail brushes, more efficient structurals, and hint brushes.
      • Caulked LOTS of extraneous surfaces.

    • Jedi Temple
      • Beacon now activates secondary door
      • Changed youngling requirement from 4/7 Younglings to 6/7

    • Kamino
      • FA update for updated Droidekas
      • Removed extra sky image files

    • Lunarbase
      • Added no saberthrow flag to the breakable windows.
      • Added 6 more Rebel Spawns (32)
      • Added Electricity flag to lasers in the Generator room.
      • Added 1 second wait to the "Generator under attack" target_print
      • Fixed player clipping around both breakable windows, so that players can no longer get stuck on the border.
      • Fixed balcony brushes and caulked invisible sides.
      • Fixed spawnflags on target_speakers for the breakable windows
      • Fixed a door in side route and rebel spawn. (extra entity)
      • Fixed misc floating boxes & caulked the underside
      • Fixed overlapping brushes in skyportal
      • Fixed some misc areas lacking caulk (pillars)
      • Fixes brushwork around Rebel Spawn
      • Fixed misc sky brushes around the map.
      • Fixed some brushes around the map making them detail.
      • Fixed overlapping and z-fighting brushes around doorways
      • Fixed visible caulk in main. (Now has a texture)
      • Removed some duplicate brushes
      • Removed info_player_deathmatch entity
      • Removed unused Target_push enitity
      • Clipped stairs in main

    • Mustafar
      • FA update for updated Droidekas

    • Mygeeto
      • FA update for updated Droidekas

    • RC_HangarC
      • Fixed two Max_Qpath files
      • FA update for updated Droidekas

    • Tatooine
      • Added New dotproduct2 terrain, featuring 1/4th the tris of the previous terrain increasing FPS
      • Added New emplaced gun in one of the buildings allowing you to fire on the central area.
      • Added New Rebel Transport model by Teelos
      • Added New side route for Rebels.
      • Added music to the Cantina
      • Added a lightgrid brush to centralize the lightgrid in the map and reduce data usage (increased load time and FPS)
      • Added a "facing" tag to a few triggers, so you must be looking at the target now.
      • Added a "radarteam" flag to the datapad, so that only rebels can see it on the minimap while moving.
      • Added new End Round cutscenes like those in Republic Cruiser. (Imperial cutscene coming in an update slightly after release)
      • Added Inside brushes, for those who want to modify the maps weather server side.
      • Added enhanced EFX to the smoke stack, removing the first level of effects. Improving FPS on lower end settings.
      • Updated VIS further boosting FPS and reducing portal count by over half.
      • Updated lighting setting - sunset.
      • Updated the Imperial Ship scripts to simplify and update them.
      • Corrected lighting contrast in many interior areas
      • Fixed OBJ ship window wall bug
      • Fixed multiple z-fighting spots
      • Fixed multiple texture miss-alignments
      • Fixed multiple surfaces lacking caulk
      • Fixed over 90% of current wall bugs
      • Fixed some imp spawns that were in a wall.
      • Fixed Rebel spawn doors (Now opens properly)
      • Fixed Rebel spawn stairs by adding clipping.
      • Fixed floating curtains.
      • Imperial side now features full 64 spawns (Fixes server crash)
      • Rebel side now features full 32 spawns (Fixes telefrags)
      • Removed water layer in the sky. (wtf?)
      • Removed some unseen floating brushes.

    • Yavin Assault
      • Fixed max_qpath error and re-added into mb2!
      • Fixed objective images.
      • Fixes map image being blank.

  4. #4
    Full time Rock'n'Rolla Kale's Avatar
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    Yeeeeeeeees !

  5. #5
    I get enough exercise just pushing my luck Random Guy's Avatar
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    YAY! time to exploit the new bugs again before anyone else finds em

  6. #6
    Boycott shampoo! Demand the REAL poo! ZacO32's Avatar
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    AT LAST!!! Allready downloading it!!!!

  7. #7
    I stick my dick in magick Duoshot's Avatar
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    No more saberthrowing Lunarbase windows to break them.

    I know people won't read patch notes and be confused as hell when we do Lunarbose SrsSundae.

    Fire is a terrible Beta lead.

  8. #8
    Founder of Killer Agents
    AOD_AgentGibbs's Avatar
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    finally :)


    AOD_Insane "WHY DID YOU SHOOT ME IN THE BUTT HOLE"
    AOD_JamesHarden "If you don't fk with AOD you can't fk with me!"

  9. #9
    I stick my dick in magick Duoshot's Avatar
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    BTW, you can jump over the incendiary nade fire using the jump kick thing in melee.

  10. #10
    The Greatest Ever Rambo's Avatar
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    Wooohooo :)
    Thanks Jaden for letting me know :)

  11. #11
    Boycott shampoo! Demand the REAL poo! Jinyu's Avatar
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    sweeeeeeeeeeeeeeeeeeeet

  12. #12
    The Token Staff Sergeant Master Butters's Avatar
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    What the hell is caulking?

  13. #13
    Let me pass, or put skill to final test. Wipe's Avatar
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    shitty mod

  14. #14
    Full time Rock'n'Rolla Kale's Avatar
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    Quote Originally Posted by AOD_Wipe View Post
    shitty mod
    Go back to your bf3


 

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