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  1. #41
    Danneskjold Repossessions. AOD Member AOD_Danneskjold's Avatar
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    Quote Originally Posted by AOD_mdgtman View Post
    to bad its 4 decals
    I use the pattern without the wings.


  2. #42
    Looks like I picked the wrong week to quit sniffing glue SARGE_'s Avatar
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    So being that we are Angels of Death, shouldn't logo our logo have like wings and like a skull or something?

  3. #43
    Looks like I picked the wrong week to quit sniffing glue SARGE_'s Avatar
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    So with just tail markers left side would be squadron and rank on the right Click image for larger version. 

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  4. #44
    A few roos loose in the top paddock... Doggs133's Avatar
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    Quote Originally Posted by AOD_B1ackBishop View Post
    Here's a problem when I tried using Skullz's decal layout...
    What about heavy fighters and bombers? Those decals are way to small for them.
    I've come up with something for bombers similar to Skullz fighter design... The problem I'm having is capturing a screenshot of it - I can't figure out how to.

    Basically it's spade, spade, red cross, winged dagger;
    Fully enlarge the spades and set them with the bases together over the fuselage. Don't rotate the red cross, fully enlarge it and set it with the two bottom points evenly on the elevators. Rotate the winged dagger 180 deg and set it with the dagger central to the aircraft, then enlarge till the tips of the wings are on the trailing edge of the aircraft wings. I made all decals 2-sided and it doesn't look too bad from underneath
    For some reason I can't get the winged dagger design to sit perfectly aligned with the aircraft, but I suspect it's something to do with how far my mouse rotates the image when I hold ALT.

    Unfortunately I haven't been able to figure out a 2-decal design for a heavy fighter/bomber - they're just too big - so this one has to have 4 decals.

    I guess I can't show anyone this except in a custom game where they see me on the runway or fly over me and capture it themselves.
    Last edited by Doggs133; 10-29-2013 at 01:43 PM. Reason: forgot a detail :P

  5. #45
    Danneskjold Repossessions. AOD Member AOD_Danneskjold's Avatar
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    Print Screen button generates a screenshot in the Screenshot folder inside of the War Thunder program folder.


  6. #46
    A few roos loose in the top paddock... Doggs133's Avatar
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    Click image for larger version. 

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    Lets see if this works...

  7. #47
    Looks like I picked the wrong week to quit sniffing glue AOD Member AOD_Skullz's Avatar
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    Looks pretty cool... I'll try that with a few planes.

  8. #48
    Danneskjold Repossessions. AOD Member AOD_Danneskjold's Avatar
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    Quote Originally Posted by AOD_Skullz View Post
    Looks pretty cool... I'll try that with a few planes.
    I like it, too. But ideally we have to keep it to 2 decals max (so premium / non premium can both have it), and then use the extra 2 decals for bonuses.


  9. #49
    It was my fault. AOD Member AOD_P_A_G_A_N's Avatar
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    Love this idea of a unified design.

  10. #50
    Knee High to a Worms Ass WingNut's Avatar
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    Hey guys, I decided to give some of the designs a go..... plus its Halloween so my planes need costumes!!
    Click image for larger version. 

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  11. #51
    A few roos loose in the top paddock... Doggs133's Avatar
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    Quote Originally Posted by AOD_Danneskjold View Post
    I like it, too. But ideally we have to keep it to 2 decals max (so premium / non premium can both have it), and then use the extra 2 decals for bonuses.
    Ideally yes :) Although I couldn't really figure out a decent pattern for bombers/heavy fighters with 2 decals - they just get dwarfed.

  12. #52
    Danneskjold Repossessions. AOD Member AOD_Danneskjold's Avatar
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    Sometime in the future they'll give us a "Mirror" function.


  13. #53
    Knee High to a Worms Ass deathbycrying's Avatar
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    Skullz how do you make the 4th skin on the right its green white black yellow


 
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