Originally Posted by
AOD_B.Rubble
I only understand about half of this,but knowing what I know about head/face tracking software/hardware from another use....
1-light.Ambient light/shadows play hell with tracking unless the software accounts for it. I know the lights are "box'for the software to follow/extrapolate the "key' location within that box/i.e. eyes.Perhaps brighter lights?
2-Sensor placement- It seems people are using PS cams a great deal.I dont know where you guys place your sensors in general,but perhaps a lil geometry/math would help? Have someone measure You in "Game position' as it were,then work out the best position for sensor/tracker as it were,and mount it there.Perhaps above/behind the monitor on the wall would be better. I don't know about the sensitivity of these cams/etc but it seems alot of this issue could be solved with proper tracker placement. What about using the tracker-sensor behind You? If that is a better spot for 'seeing' your head movements,it wouldnt matter front/back would it?Your head is a big block *shuddup P'nut...lol* and the eye placement is the same/front to back as it were...Idk..just seems like alot of this issue is geometry and math,one of which I "Get' the other,not so much..good luck with this.I'll stick w/My 1st gen/MarkI/Mod0 tracker hardware.. "eyes in mah dome!' c u on the field!