I don't know if upgrading to Windows 10, but how about you guys? what do you think about upgrading to Windows 10? will you upgrade or wait until it gets "stable"?
I don't know if upgrading to Windows 10, but how about you guys? what do you think about upgrading to Windows 10? will you upgrade or wait until it gets "stable"?
I am going to test it on my other computer to see how it works over there first, then I will apply it to my main one.
I'll be upgrading as soon as I get home. I hate 8.1 and the only reason I went out and BOUGHT it and reinstalled my PC with it recently was in anticipation of Windows 10. Let's just say prior to me buying Windows 8 I have always had 'borrowed' keys.
yes, but not on my main pc, but on my mediapc, going to a LANparty for 11 days, so do need to game :p
Tip if you got the win10 icon on the bottum right, click it, then close it, than click it again, and windows will download win 10
Still on Win7 works just fine. I have no intention of updating to 10 soon and would really like it if i could ditch Microsoft all together and switch to Linux 100%, but there are many games I play that still don't support Linux so I'm trapped for now.
I agree with this so much. I have dabbled with Linux in VM's for many years now, but still none of them have quite had the support needed in order for me to actually roll with them. Mint got pretty close, but at the end of the day WINE can only do so much, and with Windows 10 now being 'free' it's simply going to strengthen it's stronghold on the market, and developers are still going to be uninfluenced to open their application to the Linux users.
Couldn't edit 5mins after post, took to long :( Was writing this to try and help answer Subadaga's question: Well, Windows 10 is going to have support the upcoming DirectX12 and Vulkan API's which will improve the overall gaming experience(at least DirectX 12, I cant speak for the Vulkan API) by Allowing lower-level hardware abstraction and optimizations(Such as the "Single thread" CPU bottleneck in which the API processes all the data[preparing to be sent to the GPU] on a Single Processor core/thread; Also other related things like the ease in enabling Game developer's to spread processes more efficiently among more than 1-2 cores, essentially eliminating the CPU Bottleneck to an extent; And increasing the amount of draw-calls the Processor can process by using things like Pipeline-state Objects that are essentially "pre-processed" object's; IE Objects(Objects are, in programming, essentially are instances of a Class that can contain a variety of variables & methods/functions(depends on language) that have been already completed/final upon being created.
**Got it reserved, I read in multiple places its going to be released in "waves" after the initial release date of July 29th(Today), so Hopefully ill have it in the next 2-3 weeks :)
Ill be testing it out. Got it downloaded at work today. If you want news, ill update you on it.