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If you can't find the enemy, they're behind you.
I bought Boomerangs. What are they good for?
Their "high" speed isn't even 500 km/h. They aren't fast at turning, either. Any of you guys use them to good effect?
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"There is no Spoon"
Despite their numbers; they are quite effective little dog-fighters down low. Very Japanese like, but more durable. Lots of pilot sniping to be had with their cannons!
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If I'm not back in 5....wait longer!
They are good for having Mk II Hispanos at a BR of 3.3, while they are slow, they can turn better than anything that's not Japanese, they also have plenty of ammo for the 7.7mms.
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If you ain't makin' waves, you ain't kickin' hard enough!
Players tend to underestimate the fun little boomerangs
They were build to fight japanese zero's, so what do you think they do best ??
In arcade i suggest to make good use of the rudder to increase turnrate
If you don't know how, come find me in TS and I'll show you how.
In RB , don't spam the 20mm cannons you don't have enough ammo..
Last edited by BoomBoomStick; 07-26-2017 at 08:04 AM.
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Okay, who put a stop payment on my reality check?
It's gone through its share of love-hate from us all, BR's had ranged from 2.7 to 3.7 at one point in think, but they're good lil basterds. Plus both make a nice completion to a Hispano lineup.
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If you can't find the enemy, they're behind you.
I am now flying my Boomerang II as much as I can. It's slow, but a great turn fighter! (and it doesn't fall apart instantly like the biplanes and zeros!) I use the MG's to get hits, then open up with the 20mms
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