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  1. #1
    If you can't find the enemy, they're behind you. Silkmonger's Avatar
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    Default I bought Boomerangs. What are they good for?

    Their "high" speed isn't even 500 km/h. They aren't fast at turning, either. Any of you guys use them to good effect?

  2. #2
    "There is no Spoon" Virtualnsanity's Avatar
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    Despite their numbers; they are quite effective little dog-fighters down low. Very Japanese like, but more durable. Lots of pilot sniping to be had with their cannons!

  3. #3
    If I'm not back in 5....wait longer! Dawncloud's Avatar
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    They are good for having Mk II Hispanos at a BR of 3.3, while they are slow, they can turn better than anything that's not Japanese, they also have plenty of ammo for the 7.7mms.

  4. #4
    If you ain't makin' waves, you ain't kickin' hard enough! BoomBoomStick's Avatar
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    Players tend to underestimate the fun little boomerangs
    They were build to fight japanese zero's, so what do you think they do best ??

    In arcade i suggest to make good use of the rudder to increase turnrate
    If you don't know how, come find me in TS and I'll show you how.
    In RB , don't spam the 20mm cannons you don't have enough ammo..
    Last edited by BoomBoomStick; 07-26-2017 at 08:04 AM.

  5. #5
    Okay, who put a stop payment on my reality check? PROx's Avatar
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    It's gone through its share of love-hate from us all, BR's had ranged from 2.7 to 3.7 at one point in think, but they're good lil basterds. Plus both make a nice completion to a Hispano lineup.

  6. #6
    If you can't find the enemy, they're behind you. Silkmonger's Avatar
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    I am now flying my Boomerang II as much as I can. It's slow, but a great turn fighter! (and it doesn't fall apart instantly like the biplanes and zeros!) I use the MG's to get hits, then open up with the 20mms


 

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