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  1. #1
    Knee High to a Worms Ass coolperzon's Avatar
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    So So why isn't there a GW2 division?

    *Please note that this isn't in the Division Suggestion thread because my rank isn't Sergeant or higher*

    With the Heart of Thorns expansion that Guild Wars 2 is receiving soon, I'm a bit surprised that there isn't a division for the game yet. (Has there at least been consideration for a trial division?) I mean, we have a division for Firefall and WoW, (one of which is a rather old MMO, the other being quite new) so why not one for GW2? (Guild Halls are being put into the game with the HoT expansion, so that just seems like more reason to have a division.)

  2. #2
    The Token Staff Sergeant
    AOD_Master Butters's Avatar
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    We had a trial division for it when the game released years ago, but it failed and was shut down.
    http://www.clanaod.net/forums/image.php?type=sigpic&userid=10768&dateline=135607  8793
    Don't fold if you're made to bend.

  3. #3
    Banned from Forums sepulchrave's Avatar
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    This game was going to be the next big division, but it crashed pretty hard.

  4. #4
    Banned from Forums RTMPro's Avatar
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    Quote Originally Posted by AOD_sepulchrave View Post
    This game was going to be the next big division, but it crashed pretty hard.
    In my opinion, they hindered the game when they drastically changed the way their dungeons worked only a few months after release.

  5. #5
    Banned from Forums sepulchrave's Avatar
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    Quote Originally Posted by AOD_RTMPro View Post
    In my opinion, they hindered the game when they drastically changed the way their dungeons worked only a few months after release.
    Nothing worse than insecure devs or investors getting gun shy when they're hardly out of the starting gate.

  6. #6
    Banned from Forums RTMPro's Avatar
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    It basically ruined the whole dynamic I feel. Dungeons were a lot of fun at first. Then the loot changed and they changed the foes. Then they added heaps of penalties that were costing in-game currency. It became 10x harder and uneconomical to even do them. I still play GW but haven't touched GW2 in months.

    Sent from my GT-I9300 using Tapatalk

  7. #7
    Banned from Forums sepulchrave's Avatar
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    Quote Originally Posted by AOD_RTMPro View Post
    It basically ruined the whole dynamic I feel. Dungeons were a lot of fun at first. Then the loot changed and they changed the foes. Then they added heaps of penalties that were costing in-game currency. It became 10x harder and uneconomical to even do them. I still play GW but haven't touched GW2 in months.

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    Monetization FTW!!!


 

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