Everyone who plays any form of Tank Battle will know how frustrating it would be (and still is) to be one of the last alive on the team with the entire enemy team sitting in the middle of your spawn, especially in RB and SB where by this time you only have SPAA. Recently Gaijin has attempted to address this by adding a few seconds where you are invulnerable if you stay where you spawn. But often times there is little that can be accomplished in this small window before you are brought down, especially if they have positioned themselves all around the spawn. I remember there being a mode (not sure if it's still around) where capturing a zone near the enemy spawn would shift where they would spawn in, and those who pushed to the old spawn after this would find themselves encircled. I would suggest something similar, where if a large number of enemies reached the spawn zone or captured a certain objective, the spawn point would shift to either a different part of the map or further back into an area that was out of bounds for the enemy team. Perhaps there should also be AI reinforcements that come to support the team being spawn camped. What changes do you think would fix this?